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Master Software Design Patterns and Architecture in C++

Gain insights into software design patterns and architecture in C++. Learn about C++ idioms, concurrency patterns, and apply the right solutions to improve code quality and productivity.

4.5
111 Lessons
30h
Join 2.9 million developers at
Join 2.9 million developers at
LEARNING OBJECTIVES
  • An understanding of the differences between software design and architectural patterns
  • A working knowledge of the difference between patterns and algorithms
  • A deep understanding of common software design and architectural patterns
  • Hands-on experience working with useful C++ idioms
  • Familiarity with the key patterns for concurrency

Learning Roadmap

111 Lessons11 Quizzes

1.

Introduction

Introduction

Get familiar with enhancing software development through design, concurrency, and architectural patterns.

3.

Deep Dive into Design Patterns

Deep Dive into Design Patterns

23 Lessons

23 Lessons

Examine design patterns, including strategy, factory, singleton, adapter, bridge, and PImpl idiom.

4.

More Design Patterns

More Design Patterns

25 Lessons

25 Lessons

Enhance your skills in using and implementing various design patterns for software architecture.

5.

Idioms

Idioms

31 Lessons

31 Lessons

Explore idioms like RAII, Copy-and-Swap, and CRTP for efficient resource management in C++.

6.

Architectural Patterns

Architectural Patterns

6 Lessons

6 Lessons

Focus on key architectural patterns like Layered, Pipes-and-Filters, Broker, MVC, and Reactor.

7.

Patterns for Concurrency

Patterns for Concurrency

13 Lessons

13 Lessons

Master the steps to implement safe concurrent programming using patterns like copied value, TLS, tasks, and locking strategies.
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Author NameMaster Software Design Patternsand Architecture in C++
Developed by MAANG Engineers
ABOUT THIS COURSE
Software engineering researchers and practitioners noticed that parts of software projects could often be solved using approaches that were discovered earlier to solve similar problems. This led to the documentation of software design and architectural patterns, which are known solution approaches to a class of problems. This course starts by putting software patterns into perspective by answering the question, “What is a software pattern, and how is it different from an algorithm?” You will then learn about the two classes of patterns—software design and architecture patterns. Next, you’ll learn common C++ idioms. Finally, you will learn about software patterns for concurrency. By the end of the course, you will have useful and practical tools to improve the quality of your code and productivity. You’ll also be able to analyze a given part of your software project, pick the right pattern for the job, and apply it.
ABOUT THE AUTHOR

Rainer Grimm

I’ve worked as a software architect, team lead, and instructor since 1999. I like to write articles on the topics C++, Python, and Haskell in my spare time. I often speak at conferences.

Learn more about Rainer

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