Objects of a Class

Let’s create our first object of a class and learn how to use its class members.

Instantiating a class

Once a class has been defined, you can create objects from the class blueprint using the new keyword followed by a class identifier which is further followed by parenthesis (()).

The new keyword became optional in Dart 2.

Create a free account to access the full course.

Continue your learning journey with a 14-day free trial.

By signing up, you agree to Educative's Terms of Service and Privacy Policy